Relativistic Subquantum Kinetics: A Fictional Theory of the Universe
In
1983, Return of the Jedi was all the rage. Only two
and-a-half, already obsessed, and dying to learn more about the Star Wars
universe, I was one of millions to see it on the big screen. Why did Darth
Vader turn to the Dark side? What was the Clone Wars about? Who was the Emperor
and why did Vader take orders from him? Shortly into the movie, I also became
obsessed with the screen itself. Are the actors behind the stage? But how could
they be if the movie played all over the World? Then how was it possible that
they appeared to be right in front of me?
Ultimately,
I was entertained but unfulfilled, leaving with more questions than answers.
Surely, great knowledge must be out there if such technology existed. Since the
story’s exposition could have been different, could interesting knowledge be created?
Although I wouldn’t study science or fictional world-building for many years,
the seeds had been sowed. Notwithstanding how much fiction I’ve written, I
don’t consider myself a fiction writer. To me, fiction is a form of creative
nonfiction, a means of creating history and science. Thus, I am simply a
nonfiction writer who, among other things, writes creatively.
This
is the first of many world-building-related posts. I have two fictional
universes: Lone Star Universe, based in a 22nd century
post-apocalyptic Texas where the secret society behind the apocalypse are
trying to usurp the World (not a very original imperative, I admit); and DraugrCity, based on a vampire-like species with extraterrestrial origins during the
Enlightenment (thus far). While I enjoy supernatural world-building, I wanted
both advanced technological and supernatural elements bottomed on an expounded
science.
Explaining
artificial gravity, psychic abilities, hyperspace, time/dimensional travel,
alchemical phenomena, sentient droids, and therianthropy (e.g., a man
Changing into a werewolf) required new types/manifestations of forces, energy,
and mass. Fortunately, in 2015, Bishko and I learned that a directed energy
weapon was used on 911 that “dustified” three skyscrapers (future posts will
propose arguments for this). It turned out theories explaining this existed
prior to 911. It was then that I became interested in what the 911 Truther
Andrew Johnson calls “alternate knowledge.”
The
science of my universes are inspired by (but not necessarily based on) the
alternate knowledge of Paul E. Violette’s subquantum kinetics, the electric
universe, and plasma cosmology.
Relativistic
Subquantum Kinetics
In
the nineteenth century, Scottish Physicist James Clerk Maxwell consolidated the
four foundational laws of electromagnetism into a single cohesive system.
Maxwell’s laws were originally expressed in quaternions. His formulation
predicted the possibility of Scalar waves: a longitudinal, “residual”
electromagnetic vibration that could be produced by classical electromagnetic
phenomena. The mathematics of his formulation, even after reducing its original
twenty equations in twenty unknowns to eight, was advanced and cumbersome.
Following Maxwell’s death in 1879, Great Britain’s Oliver Heaviside and the
American Josiah Gibbs quasi-invented vector calculus to create a simpler
formulation, reducing them to four. Notwithstanding the elegance and utility of
the Maxwell-Heaviside Equations, something was lost.
But
subsequent experimentalists made key breakthroughs, keeping knowledge of Scalar
waves alive.
Over
subsequent decades, Nicola Tesla developed prototypic Scalar technology.
Considered too abstract and underdeveloped for immediate profit, the devices
were spurned by his investors. Tesla eventually learned how to generate death
rays, a beam of what relativistc subquantum kinetics calls
G etherons (more on this shortly). In 1908, when experimenting with long range
communication, a death ray stream was accidently beamed to Siberia, causing a
mysterious explosion (In real life, this remains a legend, though Tesla
believed himself responsible). Unfortunately, the eccentric inventor was never
able to control the waves well enough to build a viable Scalar
machine.
T
Thomson Brown, an American applied physicist, was one of the first to
discover electrogravity. He invented an antigravity propulsion
system that utilized Scalar energy. It became known as an electrogravitic
propulsion system. The device was little more than a floating capacitor, which
moved upwards toward the positive plate. Many attributed the propulsive effect
to the ion wind (the positive plate ionized the surrounding air, producing
positively charged ions, and the repulsion of like charges gave the electric
device a thrust). While the ion wind contributed to the total thrust, Brown
demonstrated the presence of the electrogravitic force by operating the device
in several non-ionizing mediums. The machine, supposedly, worked beautifully
with smaller payloads, seeming to violate the law of energy of conservation. Inexplicably,
the effect was erratic and oftentimes nonexistent as loads increased. His work
was classified.
Decades
later, inventor and amateur physicist John Hutchingson experimented with Scalar
waves using interferometry. Sometimes, he produced remarkable effects—the
defiance of gravity, the appearance of elemental transmutation, the fusion of
unlike materials—but other experiments produced nothing but loud noises. Even
at the best of times, the results were unstable, unpredictable, and dangerous.
Nonetheless, so-called free-energy cultists came to call Scalar-wave-induced
antigravity the Hutchinson effect, or H-effect, after the Canadian
scientist.
Working
with some of Tesla’s research confiscated after his death in 1943, the STAR
WARS program developed death ray weapons. In 2001, they were used to destroy
the World Trade Center Buildings, but the World at large remained unaware of
Scalar technology.
In
the Lone Star Universe, it was not until Radical the Younger’s discovery
of hyper Euclidian dynamics and relativistic
subquantum kinetics that anyone outside of Radical’s organization
could control Scalar waves to make them a viable energy source (the antagonist
of Lone Star Universe trying to usurp the World; see Lone Star article). In
pursuance of his obscurantist imperative, Radical killed his clone’s patrons
and revealed himself to the Younger. The STAR WARS program never discovered
relativistic subquantum kinetics or the inferior East Russian model of
subquantum Scalar dynamics, which require the radically advanced mathematics of
hyper-Euclidian dynamics and nonlinear quaternion geometry respectively. Ultimately,
the American program made minimal progress in electrogravitic technology.
Relativistic
subquantum kinetics posits that space is permeated by a subquantum
ether. The subquantum ether is comprised of ten etheric particles called
“etherons,” which also manifest wave-like properties. Objects with mass are
concentrations of etherons of varying types and degrees. All etherons have
nonzero gravitational and electrical charge as well as corresponding
antietherons. Although all etherons and antietherons have nonzero gravitic
charge, relativistic subquantum kinetics treats etherons as massless point
particles or waves. Because all have nonzero electrical charges, anything with
mass can, in theory, be manipulated by electrical forces.
N
and P represent 90 % of the etherons in the Multiverse. P is for positive; that
is, positive gravitational (mass-attracting) and electric charge. N is for
negative; that is, negative gravitational (mass-repulsing) and electric charge.
The (very nearly) precise etheronic concentrations required for the stability
of neutrons, protons, and electrons (and their antiparticle counterparts) lead
to the uniformity and quantization of their respective properties. Subatomic
particles are made up of thousands of etherons. The very slight imprecision of
the number of etherons in specific subatomic particles often results in the
instability of alchemized substances, which undergo etheronic decay into
different particles and elements. Since protons, comprised mostly of P
etherons, have an equal electrical but slightly greater gravitational charge
than electrons, large electrically neutral masses exert considerable
gravitational attraction.
Different
universes, or “spacetime realms,” in the Infinite Multiverse are connected by
“mini-wormholes” that extend through “fringe space,” the “spaces” between
universes. Etherons and scalar waves are constantly passing between fringe
space and space-time realms. A Scalar wave/force is created by an inferometer,
devices that exploit electromagnetic interference. When identical
electromagnetic waves meet head-on, a Scalar wave is produced. With the use of
wave manipulations dictated by relativistic subquantum kinetics, the stability
of mini-wormholes in fringe space and the ether are increased, causing a flood
of etherons into the local ether. Complex waves and forces propagating through
the ether and fringe space draw mass-attracting etherons in one
direction--creating a gravity well--while drawing mass-repelling etherons in
the other--producing a gravity hill. The gravity hill pushes an
object while the gravity well pulls it. Countergravity and
gravitational forces are, therefore, generated, which can propel ships and
repulse projectiles simultaneously (serving as both propulsion systems and
deflector shields). Streams of electric charges, as in electrokinesis, are
generated in like fashion.
Scalar
waves can create anti-photons called notons that repel light of similar wave
characteristics, allowing deflector shields to block laser blasts. Certain
Scalar waves can also produce “death rays”: (contemporaneously) undetectable,
nearly electrically neutral beams of heavily gravitationally charged etherons
(mostly G particles) that can disintegrate or “dustifiy” matter. Their
tremendous grav charges makes them desirable weapons while their vanishingly
small electric charges make them difficult to
manipulate.
Relativistic
subquantum kinetics is bottomed on hyper-Euclidian dynamics, a little known and
highly advanced branch of nonlinear dynamics (chaos theory) developed by Dr.
Radical. The involved physical laws of the ether are sensitive to initial
conditions. Many of the formulas for etheronic properties are variable and
depend on local interactions, which, in turn, depend on the state of the
particle systems. Various types of wave interference and the hyper-geometry of Scalar
waves, in turn, cause etheric states to change millions of times per second.
Because of the need to make large sums of complex calculations in short time,
quantum-atomic computers are generally used to operate electrogravitic devices.
Complex
etheric and Scalar wave interactions can create at least three types of
mini-wormholes through subspaces that link subatomic particles and points in
space-time and the Multiverse, allowing waves, forces, and particles to
interact at the equivalent of superluminal speeds. Sometimes wormholes are
connected, allowing bio-produced Scalar waves to cross between points in
space-time and parallel universes (passive diffusion of bio-produced scalar
waves is less common).
Psionics
is the study of paranormal activity and its relationship with electromagnetism.
The psionic and neurological effects of Scalar waves are correlated with etheric
phenomenon. This gives rise to the “Psionisphere” (in Lone Star) or the
“Quintessence” (in Draugr City): the sum of the Multiverse’s Psi Scalar waves,
especially those that can be sensed by psionic beings. The Psionisphere is
comprised of two related parts: the Living Psionisphere or Living Quintessence,
centered on the Psi emanations of the surrounding lifeforms, and the
Multiversal Psionisphere or Celestial Quintessence, all other emanations,
usually explored through meditation. However, it’s often difficult, or
impossible, to discern when one ends and the other begins.
C
etherons “resonate” when they undergo certain interactions. The collective
effects of thousands of resonations from nerve firings and/or neural structures
within microtubules, for example, help give rise to cognitive awareness,
certain aspects of memory, and an individual’s Psi signature. Different
thoughts and emotions correlate with different Scalar wave characteristics,
just as the reception of Scalar waves can invoke the same
emotions.
Scalar
waves are electrical phenomena; all etherons have at least some electric
charge; there are molecules in some species within nerve cells that can detect
and produce Scalar activity (e.g., molecules within microtubules); and since most
nerves are electrically stimulated (it’s simply a question of how the voltage
differential is created), nerves in some species are “Scalarwave-stimulated.” If a being can manipulate Scalar activity,
they have greater influence over nerve firings and neural structures
responsible for consciousness. Moreover, in some cases, altering the time
intervals between neuronal firings can amplify or otherwise alter the waves
propagating out or back out.
Some
neural components only transmit Scalar waves; others only detect them; and a
surprising number can do both. Some Psis have more sensitive receivers,
others more sensitive transmitters. This is critical to telepathy
because psychics with more receivers tend to be better mind-Readers;
those with more transmitters tend to be superior mind-Extractors—or
extracting information from another’s thoughts.
When
sufficiently stimulated, many receiving bio-molecules resonate back
similar waves. Some specimens have cognitive etheric particles that can
restimulate nerves by vibrating back Scalar waves that will reopen the gated
channels. This allows Psis with a certain gift to more easily sense those with
the same. Many gated channels and neural activators have wide spectrums; others
are shorter. For instance, some channels require a minimal wave intensity
within a certain frequency range.
The
above can give rise, among other things, to pre and (less often) post cognition
(psychometry), but visions of the future are rarely certain to come to pass.
Knowledge of a possible future can change people’s actions and, thus, the
future; visions often come in fragments, which can be misleading; and others
are little more than feelings that require interpretation by fallible minds.
Just as Scalar forces can oppose one another, Scalar waves can undergo
constructive and destructive interference, which can destroy, amplify, or
otherwise alter Scalar waves.
A Psi can actively tap into fringe space and
the ether to increase etheric wormhole formation, and, therefore, the
availability of psionic information, including from the past and possible
futures. The future is sometimes said to always be in motion, but this isn’t
technically true. Divining the future requires opening wormholes in fringe
space to “simultaneously transpiring” parallel universes chronologically ahead,
which bare similarities and differences to one’s own. In other words, the future
appears in motion because Psis will see fragments from multiple similar
universes. Fortunately, Psis are less attuned to dissimilar
universes.
Thus,
the abilities to sense thoughts, emotions, and the past and future are always
at least a little erratic and require great experience and training to perform.
This is analogous to obstructions to hearing and olfaction. Updrifts of wind
and competing odors, for example, can prevent an animal from smelling
something.
The
psionic beings, or “Psis,” throughout the Infinite Multiverse possess different
“psi spectrums”—e.g., a range of scalar wave frequencies they’re able to sense.
Though powerful Psis tend to have wider spectrums, there’s marked variation
even amongst equally powerful beings of the same species. In some cases,
sensitivity might be mostly limited to the bio-Scalar wave characteristics of a
small number of species. Species sometimes evolve sensitivity to a predator or
prey species but not their own; sometimes a Psi can detect the
frequencies of another species without a natural ability to interpret them,
since the frequency ranges are too broad; and sometimes emotions are detected
but experienced entirely differently. Due to variations in Scalar wave
production and range of sensitivity, Psi’s tend to have varied psionic
abilities, even among those of the same species. In many parts of the
Multiverse, like in the Draugr City universe, Psionics is sorcery; in Lone
Star, it’s more science and can be engineered in droids. No human is Psionic in
any universe.
Etherons
can be sucked out of the fringe space and the ether to create streams of
electrons and/or N particles, (the manifestation of electrokinesis, psi
lightening, or psi electricity), photons (the manifestation of photokinesis or
psi light), notons (manifestation of anti-photokinesis), G particles
(manifestation of death ray-kinesis), and ionizing atoms (manifestation
pyrokinesis or psi fire). There are two ways to generate psi lightening or
(manifest electrokinesis): a stream of electrically charged etherons (mostly N
or P particles) and accelerating already-existing currents of charges. The
later ability is generally easier but usually less available, as it requires an
already-existing current or pulling electrons out of atoms and accelerating
them, usually from a metal (this is often performed by Psi alchemists). Psi
lightening with more N (etheric) particles tend to veer more to the color red,
P (etheric) particles to blue.
Alchemical
kinesis or psi alchemy is based on the ability to nimbly manipulate small
quantities of etheric particles to alchemize and chemically alter materials.
This is the most common savant-like ability, as many psi alchemists or “alquins”
aren’t otherwise that powerful. Since cognitive etheric vibrations (CEVs) are
most responsible for cognitive “control” and “stability,” alchemy savants tend
to have much higher CEVs than total Scalar activity (more responsible for the
“intensity” of psi and/or sentient cognition) relative to others with equal
sentience quotations. More conventional Psis can aid alquins by adding
intensity to the alquin’s precision.
In
droids, humans, and humanoids, most of the “stability” or “control” of
consciousness and psi-related cognition rests on how well C particles and other
etherons within microtubules can “resonate” with those in the nervous system.
Relative lack of resonating C etherons and mediocre electrical conductivity
explains why human consciousness isn’t as continuous as that of other sentient
species. The “intensity” of consciousness is more related to activators—e.g.,
Scalar-gated ion channels in humanoids--of nerves (or equivalents), which
accounts for most of a specimen’s Scalar activity. Sentience can be crudely
estimated by Scalar activity (SA, measured in Beardens) and cognitive quantum
vibration output (CEV, measured in Penroses). Though estimating a being’s
sentience is far from exact science, both measurements can be put into a
formula to compute someone’s sentience quotient, SQ. The average human has a
sentience quotient of 1,000. The formula is exponential, however, and as a
result, small increases in Beardens and Penroses outputs produce increasingly
large improvements in SQ. The Burgoyne brothers, including Wilson T. Smith, are
the four most sentient humans ever measured in the Lone Star universe, with
SQ’S approaching 1,150.
But
the axons of droids, modeled on a species called margolockes from Earth except
with silicon-carbon based DNA, have superior electrical conductivity than
humans, and exposure to Scalar EMPs (also known as four-dimensional EMPs) can
allow for far greater SA and CQVs, if the mind survives the highly dangerous “sentientization”
process. Though fully sentient droids are rare, especially prior to the
Burgoynian Insurrection, there have been some with sentience quotients well
over 1,200. The droid Alpha had an SQ over 1,500 before he was exposed to a
four-dimensional electromagnetic pulse, which increased it to nearly two
thousand. Beings with SQ’S over 1,250 experience modest psionic sensations;
over 1,400, they start to show signs of functional psychic empathy, telepathy,
precognition, and sometimes postcognition; over 1,800, they may be able to
control Scalar waves well enough to levitate objects, telekinesis. Alpha, at
2,000, learns to utilize his postcognition to see a sequence of events in the
past.
Producing
a droid with an SQ over 1,200, or “sentientizing” them, is a highly laborious,
dangerous, and arcane process. The only known means of exceeding the threshold
is exposing the synth net, or Golgi net, to a series of four-dimensional EMPs
of varying intensity. This causes most subjects to go insane or die. Dr.
Radical made numerous attempts, experimenting with different procedures, but
never produced a functioning droid with an SQ over 1,600. Even those that
survive suffer irreversible symptoms of mental illness—such as hallucinations
and delusions of persecution.
There
are therianthropic species—species capable of Changing into an animal or
another species--in the Multiverse that gain or lose mass during a Change. The
neural-muscular system generates Scalar waves that suck etherons out of fringe
space and the subquantum ether into the muscles. Glenn Burgoyne’s daughter,
Terra Heart, becomes one such example, known as a wereverine. Werecrows in the
Draugr City universe remain roughly the same mass but shrink almost to the size
of mortal crows.
And
that’s Relativistic Subquantum kinetics—for now. Fortunately and unfortunately,
the first episodes of both sagas haven’t reached final draft phase and the
foregoing content is a lot to take in by fictional standards, so suggestions
are welcome.
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